
Each has their own weapons and talents, and there are endless cut scenes about how they all come together to stop the evil purple goop coming down the mountain to englubben everything.
#Children of morta upgrades iso#
Instead of classes you choose a member of the family to delve into the ISO standard monster cave underneath the family mansion. It's a slashy light Diablo-ish game without the loot. Ignoring the state of games about dads (because they're about dads, not families, which is sort of accidentally on point), can you even name the parents of more than a couple of game characters? There are probably more about orphans than about someone who, even in passing, has parents.Ĭhildren Of Morta is all about the family.
Creates a shield when you take elemental damageĪpan will very quickly bring you a not insignificant comfort of life once you have recovered the last level of family.Games about families are pretty uncommon. Synergy: average, with a dps distance it's not bad. Lucy's powers are all really strong, except at the limit the rage ApanĪpan, a newly added class, is not part of the family but kindly helps you out! She is warrior and careful. On the other hand, the form of rage is not very practical, you can go your way if necessary. Lucy's talents are also very interesting and strong, you should take a point in all the passives but at all costs the lure. Lucy is the youngest of the family, and the only real mage in the gameįamily talents are quite special, but you will earn two gems, and if you play 2 you will therefore have four, which is quite handy for collecting chests early on and then improving your passives at home.
If I had known I wouldn't have taken any assets on Joey Lucy Joey's skills are frankly not that interesting, even his rage spell, so you can increase all of his spells except smash, rage, and whirlwind. If you like rage spells, you should increase Joey's level in order to buff your family.
Whirlpool if surrounded by enemies every 5 minutes.
Joey is Uncle Ben's only son (not Rice!), His gameplay is quite peculiar and uses a mace. I also recommend a point everywhere and max of the whip, which hits excessively hard and in a wide area. Mark is also very well balanced, he hits hard and resists well. The talents are quite practical, especially the extra dodge at level 20. He combines combat and grace with his blows. Let's move on to Mark, the eldest son of the family. I theorized you because it's the only character I haven't played, sorry Kevin! Mark
the coat for resistance and the single target. Each talent is interesting, so put at least one point in it, then: For my part, I didn't really like his style of play, so I theorized you about his talent tree. Kevin has rather nice family talents, do not hesitate to ride him. Execution on fierce enemies every 5 minutes. Synergy: medium synergies, with a tank or distance. The youngest of the family, with unparalleled speed and daggers harmonious strike for the duration of the stun. Unfortunately Linda has the worst talents in families and it won't be necessary to ride her to help your other classes, unless of course you want to play her.
Stun on damage received - every five minutes.
Linda is the oldest of the family, armed with a bow she has a good dps from a distance
tank version: improve armor, stamina and thorn shieldĪn example with my versatile build on John Linda. Then according to your desires orient in this way: All of John's talents are interesting, I advise you to put at least one point in each. It is very important to quickly get John level 20 in order to unlock the family regeneration talent, which will be of great help to you. John is the family dad, he will do anything to protect her and his kit is oriented that way.